P+ - Giga Bowser - Subaction - Dash
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Stats
IASA: |
None |
Subaction Index: |
0xe |
Scripts
Main
GFX
- Armor { armor_type: Unknown(4), tolerance: 40.0 }
- AsyncWait(1.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 40, bone: 0, x_offset: -15.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.2, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
- AsyncWait(12.0)
- EnableInterrupt(10009)
- Armor { armor_type: None, tolerance: 0.0 }
SFX
- AsyncWait(1.0)
- SoundEffect1(6650)
- SyncWait(8.0)
- SoundEffect2(6701)
- SyncWait(7.0)
- SoundEffect2(6699)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- Rumble { unk1: 12, unk2: 0 }